We’re almost there! We’ve changed some ideas and now we’re putting in place! Thanks to my brother @LostTrainDude for coding and dialogues and help in design.
The game is now available here!
To do the job, the two of us decided to form a small game development team (waiting for our other brother Dr. Wh to come and join us) under the name Leafdog Games.
So come visit us every once in a while on our website to see how are we doing!
Feel free to give us a warm hello! 🙂
Release party pictures
These days I’m in lazy learning mode because I’m so newbie in coding, unity and all that stuff. I hope to restart developing soon. I’d like to finish this little game soon!
When I announced to my brother @losttraindude about my new game’s idea he suggested me to put, momentary, apart AGS and try Unity + Fungus because could be better solution according to the story and the development.
So I decided to try and start to download and view both Unity and Fungus tutorials hoping that don’t take me too long to develop and publish.
Chris had also wrote to Fungus developers that I’d installed it to develop a game concept of mine and they answered offering their support if I’ll ever need it!
I hope to learn much and faster and not to stop the project because of frustration.